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Foolish_Mortal's Profile

Nothing I say ever makes any sense. Wait, except this. Octopus navigate piano belly button. That's better.

Member since: December 18, 2003

Feb 19th, 2011


I do wish games would stop having such ridiculous numbers of achievements.

Mar 30th, 2010


Awesome, shame it's a bit short. I wonder if you could get the same idea working in 3D.

Sep 1st, 2009


It seems to throw up unwinnable situations quite a lot.

Jul 15th, 2009


This is a cool idea but it's a shame it's not done a bit better.

May 26th, 2009


It's not the kind of thing I usually like but there is something massively liberating about this. If they made a proper game out of it it would be awesome. Like Solomon's Key in 3D.

May 10th, 2009


I vomited into a hole, swam up it tor reach a switch, and then drank the vomit back up to get the hi-score. I never realised what my life was missing until now.

Feb 28th, 2009


Hmm. Playing with the engine is fun, but I'm not sure if it really works as a game. It's a bit of a slog.

Feb 20th, 2009


I'm fairly sure you can get this. Isn't that what the infamous "five q's" thing was about?

Oct 22nd, 2008


That was brilliant. Didn't understand a word.

Oct 2nd, 2008


There is definitely something very creepy about the game. When you create something that doesn't work, and watch it blindly scrabbling away with its misshapen limbs, before toppling onto its back and flailing helplessly at the sky, you can almost imagine it whispering "kill me... please...".

It's great though.

Aug 22nd, 2008


Oops, I think this is the guy I was sent back in time to kill.

Apr 18th, 2008


I made the ball and the right paddle move out of the play area, go through the code and drop off the bottom of the window.

I was proud.

Jan 6th, 2008


It wouldn't really help that much since squares are either definitely "on", definitely "off" or there's no way to tell. It's a game of certainties, there's no chance element like in Minesweeper.

Jul 23rd, 2007


These are incredible.

Jun 14th, 2007


I win so far with 17.

Hooray.

May 23rd, 2007


*takes a hit for the team*

I knew all of them anyway, and I don't even watch that many films.

If you want to know, the spoilers are for: The Empire Strikes Back, Planet of the Apes, The Wicker Man, The Usual Suspects, The Crying Game, Harry Potter and the Half-Blood Prince, The Sixth Sense, Dallas, The Matrix, Fight Club, 300, Psycho, Citizen Kane, The Others, Soylent Green, The Village, A Beautiful Mind and Donnie Darko.

Oct 21st, 2003


Man, Hitler is HOT.

He should've been called Hotler, lol, etc.

Apr 13th, 2007


This frequently makes much more sense than YTMND itself.

Mar 1st, 2007


I like the way you play as a continuing family rather than a single character, if you know what I mean.

Jan 12th, 2007


You have serious issues.

Jan 12th, 2007


Whoever wrote that has serious issues.

Nov 20th, 2006


Gutentag. Achtung. Er, gezundheit?

Oct 19th, 2006


When he jumps at the end there, he must have hovered for about two weeks.

Or maybe he just jumped again every day for two weeks.

I know which one I believe.

Sep 29th, 2006


Great, another item to add to my "people I will always be inferior to" list.

Sep 13th, 2006


I'm stuck. Can someone give me the answer to all of them.

I hate these.

Jul 17th, 2006


Some of these are hilarious.

Jun 17th, 2006


Yeah, it's cool, but almost completely impossible to do anything resembling a tune.

Jun 18th, 2006


This is brilliant.

Jun 9th, 2006


For the first time in one of these games, I actually cannot do anything.

Jun 5th, 2006


Sublime.

May 18th, 2006


I thought the enemies were pickups and tried to collect them.

Score: 0

May 9th, 2006


BiggerJ, are you possibly the artist behind this comic?

Apr 15th, 2006


I made him flip-flop.

Apr 2nd, 2006


Awww. That was cute. ^_^

Mar 24th, 2006


Supoib. Love the music.

Does this have any connection to that ninja game? Cos they're quite similar.