Totem Destroyer "Your mission is to destroy the totems without letting the golden Idol (aka Tot) fall into the ground. Use balance to keep Tot up." posted to games -> blocks, physics, games by Brad, Jul 8th
I hate you all.. That was probably the first flash puzzle game I played start to finish that was not on Kong in like.... a bajillion years.. It was fun how some lazy, sloppy manipulation can win sometimes as opposed to delicate and patient problem solving.. And vice versa..
that is generally my mentality.. but as it isn't even submitted on kong yet and I was bored, it was worth the 20 minutes of my life.... ok I lie.. it took me 15 minutes of careful tweaking for 2 different levels.. otherwise most levels ranged from 10 to 60 seconds.
I'd rather play the balancing game on WarioWare but it was pretty good.
this is pretty great. reminded me a bit of boom blox as well which is never a bad thing.
I hate you all.. That was probably the first flash puzzle game I played start to finish that was not on Kong in like.... a bajillion years.. It was fun how some lazy, sloppy manipulation can win sometimes as opposed to delicate and patient problem solving.. And vice versa..
I never bother finishing games anymore because I know I'll just have to do them again on Kongregate.
that is generally my mentality.. but as it isn't even submitted on kong yet and I was bored, it was worth the 20 minutes of my life.... ok I lie.. it took me 15 minutes of careful tweaking for 2 different levels.. otherwise most levels ranged from 10 to 60 seconds.