Chronon An unusual game from the makers of Grow. Move the correct items at their respective times throughout the day to complete the story. posted to games -> games by rewinder, May 20th, 2006
you could just put "don't read this if you want to figure it out for yourself" at the top of the comment.
If someone is stupid enough to read all the way through the solution without realizing what it is, they probably weren't smart enough to beat the game anyway.
Well, no. . .
I was hanging from the cieling fan and laughing so hard my eyeballs shot out and kinda bounced around a lot. . .
They don't have an abbreviation for that. . .
There's the walkthrough, but even with that I can't understand the point of the game. The other games by this guy were good, but this one is just loopy.
The point of the game is like a butterfly effect sort of thing. Positioning objects at an earlier time cause events to change at later times.
If, for instance, you put the clock on the wall at 12.25 and go forward to 14.55, the time on the clock will move forward 2 hours 30 minutes to read noon, at which time you can retrieve the key from the top of the clock.
Winning the game nets you a hearty "Congraturations!!".
Is there a walkthrough? :>
I just clicked on a bunch of stuff and then lost interest.
Well, at 6:15, put the wreath on the table, put the egg on top of the wreath, then open the window shade.
Go to 9:05.
Anybody got a full walkthrough? I don't have the patience to solve the whole thing but they're usually pretty cool to go through.
you could just put "don't read this if you want to figure it out for yourself" at the top of the comment.
If someone is stupid enough to read all the way through the solution without realizing what it is, they probably weren't smart enough to beat the game anyway.
That is very funny.
They need a better way to express amusement than LOL and ROFLMAO.
But I was.
you were actually rolling on the floor
laughing your arse off?
are you sure? that sounds like a lie
Got the walkthrough:
http://jayisgames.com/archives/2006/05/chronon.php#comment-47500
Well, no. . .
I was hanging from the cieling fan and laughing so hard my eyeballs shot out and kinda bounced around a lot. . .
They don't have an abbreviation for that. . .
http://jayisgames.com/archives/2006/05/chronon.php#comment-47500
There's the walkthrough, but even with that I can't understand the point of the game. The other games by this guy were good, but this one is just loopy.
Ah the old HFTCFALSHMESOAKBAAL eh, Planettroy.
The point of the game is like a butterfly effect sort of thing. Positioning objects at an earlier time cause events to change at later times.
If, for instance, you put the clock on the wall at 12.25 and go forward to 14.55, the time on the clock will move forward 2 hours 30 minutes to read noon, at which time you can retrieve the key from the top of the clock.