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Nov 5th, 2003


I've been using this one for a while. It's actually pretty powerful, and good for more than basic point-and-click games.
Do try the Larry Vales games if you get the chance, they're pretty funny.


Nov 5th, 2003


It was my childhood dream to make these sorts of games and now I would feel guilty doing it, like I was wasting my time somehow.


Nov 5th, 2003


that "5 Days a Stranger (by Yahtzee)" game was pretty awsome.


Nov 6th, 2003


Awesome aside from the fact that it's INSANELY DIFFICULT!
I suck at these games.


Nov 6th, 2003


really? I beat it. At the end I cheated and used a help FAQ though, because I'm lame and wanted to start some homework.


Nov 8th, 2003


I went there a couple years ago and tried to make a game. I didn't know how to fucking use it.
And may I suggest the Reality Of The Norm games?


Nov 10th, 2003


Bah, I'm annoyed that I have to work and won't get to check this out until tomorrow. Looks great!


Nov 11th, 2003


I've seen a few really cool things done with it - there's a nice little platformer engine, by the name Platformerius, and an example of a Curse of Monkey Island / Full Throttle -style interface. You know, the one that was after SCUMM and before iMUSE. With the... action... coin... thing.
Unfortunately, I completely forget where I found these.


Nov 11th, 2003


I though iMUSE was the music system in SCUMM or do I have my acronyms all messed up again.


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